How to design a Book and other stories
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Me? Illustrate a cover?…
During my time at Sphere Books I designed a series by Peter Tinniswood, which afforded me the opportunity, not only to design, but also draw all the cover images. An unlooked for, but hugely rewarding moment!
Briefing my heroes – don’t ask, don’t get
This was one of those jobs; as soon as I read the brief I had a crystal clear idea of the image I wanted for the book cover. In Designers that have influenced and inspired me. 1. I mentioned being a huge fan of iconic cartoonist Ed McLachlan’s work. So, when I was given Dig Up Your Family Tree and allowed to commission the illustration, I got the chance to brief and art direct one of my heroes. At 24, this was in equal parts exciting and utterly terrifying.
80s Gaming: paper heroes, tight kerning and silver foil
Back in the late 80s the Falcon Game Book Series was highly innovative; the reader was the hero, taking a story path of their own choosing. Today, this is laughably tame and laborious, compared with our easily accessible digital escapism, role playing on our smart phones across time zones and continents. But, remember, this was all before Alan Sugar introduced the Amstrad home computer, complete with its 3.5” floppy discs. Internet for all was in its infancy and Dungeons and Dragons (D&D) was THE ‘gaming’ experience.


